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Post by togetic on Apr 26, 2016 22:47:59 GMT -8
pawROBuw1-6
The lizard is able to dodge the hail or ground-weapons, although the vacuum pack's tubing is damaged beyond usability.
Disgarding the broken gear, he leaps towards the heir and initiates the Fraymotif ☀Kaleido Kapellmeister☀ , temporarily buffing the LUCK stat of all present to the maximum. With each player buffed, the LUCK debuff to apply to kek afterwards is increased.
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SJmun
Eggministrator
Posts: 1,446
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Post by SJmun on Apr 27, 2016 6:00:08 GMT -8
Niki, noticing the cracks in the floor, flies up with her functionally superfluous wings and attempts to dodge and deflect what she can of the oncoming onslaught of weapon up-pour. "That's what I'm trying to say! An effort must be made, but you have the mystery step before profit all wrong!" "And when there's nothing else left... That is when you have lost all that can be lost! Are you really saying you'd rather be ALONE FOREVER than allow anyone else to live? Because that's COMPLETELY SELFISH!"
Ikin, being a mirror void player, is not doing as well under these circumstances. Not only does he miss dodging the cracks, but while he's down, the geyser of weapons just pummel him like swiss cheese. He begins bleeding quite a bit on the ground.
Meanwhile, Dylan is rooted out of his underground bunker by the subterranean attacks. He phases out of there and hides inside of a warp pipe. He goes down it and arrives at a lower level in the castle. "This place is falling apart at the seams... I need to disconnect the stage from Seth and his others. Only then will he be safe." Dylan begins running down a dark backstage hallway. The textures appear to be early debug style, some objects only textured on 2 or 3 sides.
Eventually, Dylan arrives at the Green Room. Or as it should be said, Green Rooms. They seems to all be small honeycomblike rooms with one or more passageways open to other rooms. A glowing path in the floor leads to each next open room.
This is the maze at the center of Seth's mind. At the center of it, if Dylan remembers correctly, there should be something that keeps it tied to this bubble. If he can relinquish ownership, At least then any damage done to the dome will not affect his mind severely.
Dylan begins walking. This might take a while...
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Post by powerkitten on Apr 27, 2016 7:04:35 GMT -8
Patrick and Katie follow along after Raine, breaking off to join back up with their crew upon entering the castle. "Hey.. wait a minute... there's five of us now, right?""Are you thinking what I'm thinking?"Depends, does your thought involve... lions?""Hell yeah it does""Voltron Force was around in your timeline?""According to Wikipedia, it ended April 25, 2012... so, yes, they had it."".kniht I ,aedi eht teg I .revetahw tub ,srehtnap dah forcE voltroN thguoht I""*Aperture, would you please play the opening for me. Dramatic effect and all.""Accessing.... 'Evil is back. The Drule King Lotor has returned with a dark energy that can destroy the galaxy. Our only hope, the Voltron Force: A team of five heroic pilots that control five awesome robot lions. When Lotor's monstrous Robeasts attack, the lions come together to form Voltron, Defender of the Universe.'""Much obliged"The five of them began to focus their minds, exerting control over the part of the bubble immediately around them. A black bracelet appears around *Aperture's right arm, the lines of red energy drawing attention to the lion faced accents of it. (( reference image)) A very similar bracelet appears on Kcirtap's left arm, the only difference being that the energy is dark blue. The bracelet appears on Katie's right arm, light blue this time. Patrick's bracelet is a bright green, while Sponge's is a dullish yellow. The Green, Black, Blue, Red, and Yellow lions appear soon after. The Quintet of battlers hurriedly scramble into their lions and forming into Voltron as seen here:
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SJmun
Eggministrator
Posts: 1,446
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Post by SJmun on Apr 27, 2016 21:37:26 GMT -8
Dylan continues his trek deeper into Seth's mind. Because of his passive void abilities, he is nearly undetectable. It doesn't change the fact that these rooms keep going and going. If he remembers correctly, there should be a room for every single choice each version of seth has ever had to make. The larger the choice's impact, the larger the room. The vast majority of the rooms seem to be fairly small, accounting for minuscule everyday decisions. Dylan doesn't even stop to try and figure out what each room is, he just keeps to the lit path while going as fast as his legs will take him.
After a while, he finally gets too tired to run and resorts to floating. He doesn't really like floating that much, but he has to get to the core sooner rather than later.
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Post by powerkitten on Apr 28, 2016 4:26:43 GMT -8
The imitation Voltron charged it's way towards the Scrouge, aiming to stab it with their blazing sword.
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SJmun
Eggministrator
Posts: 1,446
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Post by SJmun on Apr 28, 2016 12:14:38 GMT -8
Dylan arrives at a rather large room. He takes the opportunity to stop and rest for a moment. A glass sphere in the middle of the room appears and projects a vague scene over the green honeycomb room. Everything is a golden yellow and there is a sense of great height. A harmless masked figure stands in the way of the next room. Dylan curses his decision to wait long enough for the memory to be loaded. He probably should have rested in a smaller room instead, one with a much less drastic decision. In order to go forwards, he must knock the masked figure out of the way, in a way that would kill.
Being curious, Dylan decides to take the unlit path instead.
The next room, the sphere shows a rather unfamiliar scene. It seems to feel further forwards than the last.
A figure with lemon-yellow pigtails and a dark bloodstained dress stands in the way of any other further rooms. They have an explosive lemon in their hand, and there is a clear feeling that it could be thrown at any moment. It's clearly a dead end.
Dylan backpedals out of there and back into the previous room. The imagery is still present in the room.
Knowing he has to follow the lit path to get to the core, he rushes towards the harmless masked figure and pushes them out of the way. The figure falls and is impaled by a chandelier.
The path forwards is open, but at what cost? Dylan doesn't have time to ponder the simulated blood on his hands, he has to save Seth's mind.
He continues down the lit path.
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lunarLunatic
DEATH EGG
All your moons are mine!!!!
Posts: 1,486
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Post by lunarLunatic on Apr 28, 2016 16:51:19 GMT -8
With a swing, the mysterious figure's cane turns into a sword, and suddenly splits into segments, linked together. They swing it with precision, deflecting the Scourge's barrage as they make their way towards their prone inverse acquaintance.
"Maiden ghosts! I beseech you! Tend to this man's wounds!" A few motions of their hands and several androids, about three feet tall, come out.
"[Defensive Formation.]" They snap their fingers and the androids produce drones similar to the ones they summoned earlier. "Defend these targets at all cost. Do not fail." Another snap and they fly off to several individuals.
"You heard the...Whatever they are! There's a man down!" Zwei continues to defend herself from the barrage...but she's looking a little tired...
"R-right!" "Sure!" Ribbon and Ophelia fly toward the poor naked pincushion and work their magic. Fortunately, the mystery figure's androids are doing a decent job at their duty.
Raine and Antheia finally arrive back into the fray. Raine scrunches her face from the extreme damage. It also seems that Antheia has gone back to her initial, blood covered state.
"...You...You're from my session, are you not...? I do not recognize you, but I can see...I can feel something...familiar." Raine turns to Antheia. What was she planning...? The mace Raine threw earlier flies back into her hands. Whatever it was, it might be enough of an opening to do her stuff...But if it doesn't, she's at least ready for the immediate attack the Scourge will probably fling.
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Post by flightlessicarus on Apr 28, 2016 17:57:12 GMT -8
Upon landing in her hands, Raine's mace changes slightly. A crown of ornate hour hands spring up in a well-aligned circle, radiating outwards by a slight angle. Several rings of gears magically orbit around the upper part of the handle. There is a sort of familiarity to it now, like it has a similar presence and feel to the old clockwork mace, but this one is more... refined? Complete? It definitely feels a lot better to hold. There is a lot less malice and a lot more purpose and resolve. Any previous feelings attached to this mace beforehand are still there, just accompanied by more.
If you didn't already know, she was from my timeline. About an hour ago she saved me from the darkness in my heart. It's not gone, it's only pushed out of the way. Honestly I'm surprised she's so forgiving after I literally murdered her. Sometimes I wonder how a fuck-up like me even keeps getting nice things.
...I shouldn't be distracting you so much, we have a fight to win after all.
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SJmun
Eggministrator
Posts: 1,446
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Post by SJmun on Apr 28, 2016 19:19:37 GMT -8
Dylan reaches yet another large room, but there is a difference here. The path splits two ways, and one of them has a later path intersecting with it.
While trying to figure out which one to take, The glass sphere loads the memory into the room. It is in a dimly lit stone chamber. One path has a shifting block puzzle on the floor, and the other, with the intersecting path, does not. Dylan tries to take a shortcut to the later intersecting path... and a wall appears to block him off. "...great. I have to choose."
Being tempted by the puzzle, he decides to solve it. He figures he's quick enough with puzzles to make up for lost time. After just a minute or two, the block puzzle is arranged properly and a massive door opens to the next room.
The next room is surprisingly smaller, despite feeling that it should be larger. There are two paths and only one is lit. The path to power is the lit one. The unlit is the path to session salvation. It doesn't seem like a path that was considered very much. Dylan's curiosity gets the best of him and he takes the unlit path.
Dylan is suddenly standing side by side with the mysterious lemon yellow pigtailed figure from earlier, They are both facing what appears to be the blue screen of death. This appears to be a dead end. Dylan walks back to the previous room and chooses power. He has a feeling this path isn't all that much better than the unchosen one back there, but he has to keep going.
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Post by raz on Apr 29, 2016 13:06:47 GMT -8
The three oversized weapons embedded in the ground groan in movement as they lift, slowly then faster still in an upward disengage that sends debris and weaponry flying in a scattered rain around the battlefield along with three waves of tearing seismic force rushing through the ground in their wake. The destruction it wreaks with almost every action it makes is taking its steady toll on the area, ground jagged and uneven. The section of rubble the scourge sees fit to plant its feet in is askew but its stance remains resolute on it, unmoving from that spot despite the onslaught. But now the bright light of the pillar around it fades to spears of light emanating from fissures below it, leaving it visible without the glare of light.
"....ignorant....."
A circular disc hovering behind it, about the size of its body, rotates slowly at an angle, lit by twelve bright orbs a range of colors. Its elbows and knees are gaps in space but somehow its arms and legs move naturally, those gaps home to crackling black flames that shift from that to new colors in turn. The two wings at its back of black flame raging around prismatic light flare out, and the five arms merge into two as all but one of those ridiculous weapons fade away, held in one of the strengthened appendages. The giant robot and FLord approach with a purpose to them but its eye is alight with its own as it shifts it from one to the other, then to the others in the room.
"who is selfish............ who sacrificed, and, received, nothing....... who was met, with failure......... who, defends, system...... winners and losers......"
The scourge's eye unfocuses as that weapon comes down crackling purple sparks, clashing with the flaming sword and triggering an explosion to knock it back. One of its arms lift now to send arcs of purple, dark red and pinkish lightning toward FLord, the likes of which drag... A wispy red figure out of him, still connected by strands of deep crimson. The thumping heartbeat that thumps with every twitch of those strands, growing more and more numerous as more lance out to connect to the wispy red silhouette and drag it back.
"so many... dead... gone... fighting for life, already lost. nothing left. nothing, but, standing in way..."
Those wings beat, and sickles of razor wind rush through the room amidst a buffeting wall of wind sweeping through. One sickle slices through those tendrils of blood and FLord becomes acutely aware of himself, mental capacity restored just in time for the wall of wind to bowl him over. And behind the heir, a shimmering distortion in space, a dot of white energy that expands into a palm-sized orb. Slowly it grows, ticking to new colors every second as the area around it shimmers prismatic.
"cling to death....... why.......... we..... have to..... you............ why..............."
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Post by frozenlake on Apr 29, 2016 13:46:36 GMT -8
Sliding to a stop, FLord looks up, strength lost.
"...oh fuck me."
He strains to think of something that could get him out of this mess, before... dreaming up an incredibly low resolution gun, which proceeds to drop onto the ground and shatter into dream essence in front of his face.
"...no..."
Left with nothing else, he just prays.
khi5yMMN1-6 1-6
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SJmun
Eggministrator
Posts: 1,446
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Post by SJmun on Apr 29, 2016 15:12:35 GMT -8
Dylan continues on the path to power. For some odd reason, one of the walls are made of glass, allowing for rooms on the other side of it to be visible. He's too busy trying to go further here for any real attention to be payed over there. there appears to be a different distribution of big and small rooms between the paths. Dylan reaches a large room with a separate intersecting path and stops for a moment. He is in a tall sand-dusted hall, standing in front of an occupied throne of metal and stone. A contract and an inkless pen is placed in front of him. The words on the paper are strangely vivid and legible.
By signing this contract, you, the signer, agree to the following terms and conditions: If Chronos, your time space mentor extraordinaire, tells you to complete a task, you must complete it no matter what. You must never let anyone know of this agreement outside of the adjoining parties, if any outsiders learn of this; they must be disposed of immediately. This includes the living, dead, undead, and those of various other planes of existence. You may only use your time abilities when it is required to complete a task and when specifically allowed by your mentor. You may not prevent your own tasks from being completed. If any of these above are violated, the signer gives up their right to be mentored by Chronos and risk being a target to a contingency plan of his own design. X_________________
To continue on the path, Dylan must sign the contract, just as Seth did before. He wonders if anyone will be sent after him for learning this secret, but then remembers that he's the best at keeping secrets. Besides, would the proper parties know to strike him down while in Seth's mind? He doubts it. Dylan winds up pricking his finger on the pen, causing a drop of blood to fall onto the dotted line. The drop turns black upon sinking in.
The path forwards is opened up. Dylan glances across the way to the parallel room. A figure stands in front of the same other figure upon the same throne, but there is no contract. Dylan walks onwards to the next room. The ceiling rumbles slightly from the action upstairs, prompting him to break back into a run. He has to go faster. He has to reach the end soon.
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lunarLunatic
DEATH EGG
All your moons are mine!!!!
Posts: 1,486
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Post by lunarLunatic on Apr 30, 2016 18:21:08 GMT -8
The unforgiving wind blows away most, if not all of the council, who frantically try to defend themselves from any incoming debris or attacks. Fortunately, the mysterious figure's androids do a good job with helping. Unfortunately, they are slowly becoming damaged due to the harsh flurry. Even the mystery figure themselves has a hard time keeping still. Their hat and mask are ripped off by the wind, revealing their face at last. The figure truly was a resident of the mirrored side of the void, with their strange blue skin and dark blue hair. Aside from the fact that the left side of their face has been disfigured and the fact they're kind of missing an eye, anyone who took residence in the mirror dimension could possibly point them out with ease. " ...gniht suoicaneT" Raine holds herself steady, trying to shield Antheia as she slowly continues to come near the heir. She can't help but think that whatever she's trying to do might not even work, even if they are from the same session as Thoren and the grey heir. But if they don't try, it won't matter... Besides, this isn't a good time to enact the plan she has right now. Too far, and too many things to focus on. Antheia continues to speak, " Won't you help me recall who you were...? I would love to catch up with you, whoever you may be. It's been so long since I've seen a familiar face that isn't my own...Won't you please help a poor soul like me out...?"
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SJmun
Eggministrator
Posts: 1,446
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Post by SJmun on Apr 30, 2016 23:13:04 GMT -8
Dylan keeps going for while, back to flying again to conserve energy. There doesn't seem to be very many large rooms on his side of the other side for a while, but he has a hunch they will be there soon. All the while, parts of the path from other points in time keep intersecting, but not ever crossing the glass barrier.
Eventually though, he reaches a massive complex of large windowed rooms with a quite intricate snaking trail, guiding through a funhouselike labyrinth. From the other side, a series of medium-large rooms can be seen instead. The shadowy figure on that side has a scythe with a built-in shotgun in his hands. Dylan appears to have a similar scythe in his hands now, minus the shotgun. He must complete a terribly long and brutal timeloop aided killing spree. He's so glad this is only a memory. It doesn't change the fact that it's incredibly messed up. Of course, he lost all other options when he signed that contract. Dylan had checked a couple of alternate paths on the way and they all ended in either being killed by Chronos somehow or by the blue hole swallowing everything.
"This is just like in those violent video games... they aren't even real... Just go through the motions and get to the end... why did I have to solve that dumb puzzle back there... It's too late to turn back now, I'm already this far." Dylan takes a deep breath and rushes down the twisted path, wildly swinging at any figmentary target he comes across. In truth, he doesn't know how to use a scythe, but it appears to be moving as if he did know how.
Visions of blood and terror assault Dylan as he just tries to follow the path and expend as little effort as possible at actually trying to complete the killing spree. Round and round the path loops and loops and he wonders how this clusterfuck of a timeloop was even engineered. Maybe it would make more sense if he tried to pay more attention to it, but right now it just looks like a knotted up mess with an unavoidable beginning and a promised end.
After spending way too much time blindly flailing at hapless victims, Dylan reaches the last one. It's a girl. One somewhat oddly familiar to Seth. Kat. On the other side of the glass, the scythe wielding figure has entered a secret garden. It was supposed to be her sanctuary. On both sides, the girl is sleeping. And she must die.
Dylan closes his eyes and lets the scythe do the work for him.
Though he has seen quite a bit of things in his own time while being held captive by that horrorterror, Dylan still doesn't like this kind of senseless violence. He's a little surprised his moral compass had weathered through the storm mostly intact enough for him to be affected by Seth's memories, but now isn't the time to be pausing for thought, he still has to get to the end.
Dylan opens his eyes, and Kat's dead body lays in bloodstained bedsheets before him. The path forwards is open. There are no remaining targets. He looks over to the other side of the glass. The long coat wearing figure is standing there in a similar fashion above the same girl, in a different nightgown. The blood spilt is all the same.
It seems he wouldn't have been able to avoid this conclusion either way. Dylan takes a deep breath, and resumes walking along the path, somewhat tired at this point. It seems the rooms are mostly small rooms up ahead from that he can see. The parallel path seems to have a bit more variation at this point in terms of room sizes, but at this point Dylan is too tired to care. He floats forwards on autopilot to rest a little bit.
Meanwhile, Ikin sits up after being healed by the life witches and looks about at the chaos. He notices the mostly familiar face not too far away. "?srekooh dna ,kcajkcalb htiw ?retal ytrap 'tey yaw eht lla deid t'nevah ew wow' a evah annaw .pu wohs ot dediced ohw kool" He waves at the walking enigma, still naked.
With Niki, it appears she's been holding back quite a bit, only going with the same old corn and wing dodge thing. At this point, she's given up on trying to reason with this technicolor madman. "As much as I don't want to do this, it looks like I have no choice but to remove you from this world, just as you have to countless others. GOODBYE, HEIR JORDAN!" Niki conjures an array of cardboard boxes and now is wearing the cardboard gundam suit, wings sticking out in the back. She spins her cornstaff until it becomes the Divine Produce Scepter. a cornucopia filled with harvested fruit and vegetables, including corn, is twisted around a rather thick solid oak staff. a tiny orange full moon orbits the head of the scepter. Her hair grows to great lengths and reflects golden light behind it. She waves her scepter in an arc and five rotating diamonds begin rotating behind her, reflecting the light at odd angles. It is quite dazzling.
Suddenly, from the other direction, while she's busy looking flashy, Hooktail crashes through a side wall and stomps on the scourge at her command. Hooktail is wearing a mr. big shoe from the demented cartoon movie. There are several stomps downwards. And then a plane crashes into Hooktail and blows up, making her components go flying. While that is happening, Niki arranges her diamonds in a lens formation and focuses a beam of light through all five of them, shooting a much more powerful ray of burning light out the other end, aimed right at the tattered heir. She holds the light lazor for a few seconds before taking a moment to think of her next move.
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Post by togetic on May 1, 2016 4:06:59 GMT -8
Kek boggles at the light-shows shooting towards the winged scourge, his passive luck field washing around the room, each wave lapping at the boundaries between friend and foe.
For the first time in a long while mental cogs again whirl within the mind of the prince, free from the prisons of business and footwear. Several imaginary "living" Thoren begin to take form in various spots throughout the room, each flickering man clutching a bloodied scythe in one hand with several photographs bunched in the other. They point and laugh in pantomime silence at the damage inflicted on the scourge, the photographs of their kills both fluttering to the ground and remaining in the figment's hands.
The photographs are poor replications of the real ones, the result of being memories from an impartial figure from a brief glance, but maintain the central iconography even if details don't align. The Thoren, too, are not perfect imitations with a close enough eye easily being able to tell that they're cobbled together from the right ghost's basic outfit and form but filled in with features of the ghosts strewn about the room. However, their constant movement in their haughty, silent mockery draws the eye away from the failing of their imagined origins.
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